TOBIAS MANNEWITZ

KARAKTER: CREATING THE CLASSICS OF TOMORROW

Founded in 2008, KARAKTER’s mission is to designs virtual worlds that stand the test of time. Amongst other things, we have helped to develop the world of Horizon for Sony, soon also featured as a Netflix series.

MATERIA: CRAFTING OBJECTS OF JOY

Founded in 2021, MATERIA seeks to entertain the world, by making visual designs for live game content. The studio is predominantly focusing on properties with a stylized look.

inspire

15/09/2023
Photoshop Tutorials

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01/11/2023
Convey Stories

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30/06/2023
PANEL: „Blind mirrors – The human struggle of AI in art“

Can AI art ever be copyrighted? What do these new tools mean for creatives? And how predictable is the future really? Future scientist Dr. Bernd Flessner (Universität Erlangen-Nürnberg), creative director Tobias Mannewitz (Karakter) and copyright attorney Anne Müller discuss the implications of AI for the creation of art at POP KUDAMM, Berlin (Panel starts 19:00)

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QUOTE ME ON THAT

We want omnipotence without having to rise from our easy chair.

– on product innovations

What a client says that he wants is not always what he needs.

– on the role of a design director

Antiquity never gets old.

– on what is still worth learning in the age of ai

Virtual worlds are holiday destinations for the mind.

– on the deeper needs satisfied by video games and worlds of fantasy

Game visuals only become art when they are interpretable like poetry.

– on the question if videogames can be considered art

Modern architecture seeks to appeal to fellow architects and the investor’s bottom line. Game architecture seeks to enchant the passer-by.

– on what can be learned fom video games

CONTACT

Karakter Design Studio Berlin - Tobias

TOBIAS MANNEWITZ

CREATIVE DIRECTOR, SERIAL ENTREPRENEUR, PUBLIC SPEAKER

Creative direction inquiries:

mail @ karakter.de

Public speaking inquiries:

Laurie Barnett

© 2023 TOBIAS MANNEWITZ.

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